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Lycoria Character Summary and Description

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Postby Xyster » Fri Apr 29, 2005 12:29 am

Experiment 134: AKA Sawbones

Description: Sawbones stands about 5' 5" with a thin, almost skeletal body structure. Her hair is milky blonde and kept in three long braids that hang about halfway down her back. Her skin is pale and scarred, and metal saw-like blades protrude from along the bones of her shoulders, arms, shins, and hands, and fingers. One of her eyes is a dazzling blue wile the other is a pale green, and she has the ability to focus each eye individually. She wears dark garb, and wields a cirlcular, bladed weapon much like a circular saw that acts like a boomerang. It is rougly 2 feet across and covered in shadowy glyphs, making as much shadow as substance.

History: Sawbones was once a member of Elenor's clan. She was a dedicated warrior of the light...fighting all things dark and oppresive, until she was mortally wounded in a battle. Elenor's master found Sawbones when she was only inches from death and had dragged her back for his students to work on.

Elenor had taken over the operation and managed to save Sawbones, at considerable loss of original body and mind, but not skill. If anything, Sawbone's compacity as a warrior multiplied tenfold...but she seemed to lack the mental compacity to survive on her own..becoming highly dependant on any others around them and willingly serving nearly any of the students that had opperated on her, especially Elenor.

Eventually, Elenor managed to give Sawbones more coherent thought. Not long after, Sawbones managed to flee from the Master and students, disappearing.
Last edited by Xyster on Sat Jun 04, 2005 6:55 pm, edited 1 time in total.
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Postby Mr_D » Thu May 05, 2005 4:21 pm

Joachim De Vande-

Joachim is a young man of no more than eighteen; he is a Klundor and is blessed with a small, petite frame, befitting an assassin. He has dark grey hair and purple eyes. His slightly rugged features and a rangy build with broad shoulders. He is of a dark, tanned complexion from his days wandering under the sun and wears sharp, stylish outfits in black, white and red. He carries a huge coffin like attache case with him which he uses to carry a vast array of weapons, although he prefers the simple metal staff. He can see almost perfectly in the night as though it was day due to his heritage and his ears can pick up almost inaudible noise. His speech is extremely coarse and informal, though he speaks to others in a particularly condescending manner. He has a Jovial and friendly air around him, often joking and partaking in friendly insult slinging with anyone who will respond.
Last edited by Mr_D on Thu Apr 27, 2006 10:53 am, edited 3 times in total.
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Postby Mr_D » Thu May 05, 2005 4:22 pm

Hunter

An experiment designed as an expendable means of hunting and eradicating other experiments. The unfortunate candidate for this experiment was a normal person, abducted by Koll and warped by the tests and experiments performed on them. Within their skull lies a dormant parasite, which controls their transformation and their body awhile transformed, when this parasite is in control it acts in a completely beastial manner, without a shred of intelligence.

The Hunter was then released to search for rogue experiments and other threats to it's master. When such a threat is discovered they undergo a bizarre and horrific transformation, their skin bursting open to reveal a twisted and grotesque creature. The subject is completely unaware of their true nature, since they black out when they undergo the transformation and awaken later in their normal form, but with any wounds they may have incurred, however they have the ability to regenerate themselves from even the most grievous wound given time. While in human form limbs sprout back painfully, while in mutant form they are replaced by a mass of writhing tentacles. They are constantly being watched psychically by their master, who can also control them remotely via telepathy.

While in their normal form the subject is a thin, waif like person, with ragged plain clothes. After undergoing the transformation however they become disgustingly thin with bulbous heads and no eyes, their mouths become lipless holes filled with numerous rows of long sharp teeth. They have no skin, leaving their muscle sinews exposed and their limbs and with three large bone claws. Their legs are powerful, allowing them to leap incredible distances at speed. Their blood is highly corrosive to organic material but does not harm metal or stone.
Last edited by Mr_D on Wed May 25, 2005 2:44 pm, edited 1 time in total.
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Postby SirJill » Sun May 08, 2005 12:25 pm

ROWENA MALAIN
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Rowena stands about 5'7 with chocolate brown eyes and shoulder legnth, curly brown hair.

She usually dressed in white tunic with billowy sleeves which taper into cuffs at the wrists. Over this is a brown leather vest and breeches. At her waist she carries several pouches and a plain, but very serviceable sword with an ordinary leather grip. Over all of this has a somewhat dirty, forest green cloak and knapsack.

Rowena is essentially a firebrand. She's quick to anger and will easily draw her sword or dirk as shoot her mouth off. This isn't helped by the fact that she does not take her drink well. At all.

Also; Rowena is 'possessed' by another soul or personality named Gregory. This is where things get complicated.

She and her brother Digger MaLain were kidnapped as children and taken to a place simply called 'The Compound'. A few days after arrival the children were magically inserted with another personality or soul, the soul of a great and powerful sorcerer or mage. Rowena's sorcerer is named Gregory and will frequently take control of her body.

((When this happens the font color will change, and all of Gregory's thoughts or actions will be a different color. Hopefully this will clear up some confusion. Heh.))
"I want to sit down, every day at my piano and write a song that people will listen to and remember. And do the same thing--for the rest of my life."

--Johnny Can't Decide, Tick, tick...Boom! by Jonathan Larson
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Postby Xyster » Tue May 10, 2005 10:29 am

Blunt

Blunt stands roughly 6 and a half feet tall. He has a bulky frame that he usually keeps hidden under many layers of worn brown robes and ditry white cloth wraps. Barely any of his actual form is visible, except for a small part of his face that has been left free of the strange bandaging and robes he insits on wearing. He also wears a heavy, dark cloack with the hood usually pulled up over his head. He carries no obvious weapons besides his fists, and has a gentle grace about him. He has soft, gentle blue eyes.

Not much is really known about Blunt, except for the fact that he's one of the few people that can stand to remain around Zane for very long. He has a gentle and caring air about him, though most people are still nervous about his sheer size and power, and many believe him to be mentally impared in some way...slow to process thought.
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Postby Xyster » Tue May 10, 2005 10:38 am

Zane ???

Zane wears her hair waist length crimson hair loose most of the time. She has as delicate, but at the same time veluptuous body that she loves to show off by wearing small, tight silk dresses, usually of a dark color. Delicate golden earings accented by tiny rubies hang from her ears, matched by a similar chain around her neck. She has long, thick eyelashes over her dazzling emerald eyes, and pale, cream colored skin that is amazingly smooth. Her beauty is nearly unmatchable, until she speaks. Her voice is harsh, grating, and nasal, and she always speaks loudly.

Zane is an enigma unto herself. She and Blunt have a long, rough history together, which she very rarely chooses to disclose to anyone. She usually portrays herself as a flitty, annoying woman, but is one of the deadliest enemies to make. Despite her appearance, she has keen senses and a sharp wit that makes her hard to predict. Some of her enemies still have trouble deciding if she or Blunt is more dangerous.
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Postby Magus » Fri May 13, 2005 3:40 pm

Reejo Reemer

Reejo Reemer is a wild mage, a variety of magic-user who has seemingly limitless magical powers and potential but no ability at all to control it. Every time they cast magic they don't use chants or gestures, it causes either entirely random effects or acts as if opening a damn to the tidal floods of raw unfocused magic. They are, because of this, highly distrusted for their abilities, for they can injure themselves or a party member just as easily as their enemy. There is no way that they can control their power either, there appears to be some fundamental mental trigger that is lacking within them to control it. As far as mages go, this is a birth-defect.

He is a handsome human with fine soft features, being twenty-five summer old, but acts more like one of several fewer years. He has a cheerful disposition and is very friendly, some would consider a little bit overly so. He has pale blue eyes and a mix of crimson/orange silky hair that forms almost a pillow on his head. He's roughly five feet five inches tall and of a small but solid frame. He wears long robes that are commonly a swirling mix of sky blue and soft white, although they are constantly shifting and may occasionally include other short-lived swirling colors.

He is a good natured person with all of the right intentions, but usually lead to little good. He is known to join up with others until his wild magics get him in trouble and kicked out of that party. He travels with little, having a few strong potions to help heal wounds, fatigue and hunger as well as two animal skins of water and one of wine, but little to no more. He carries a sling of magically enhanced stones that hit harder, fly faster and shoot further then normally, as well as a small pouch that indefinitely regenerates them.

He is also an insomniac and is Lactose Intolerant.
Last edited by Magus on Thu Jul 14, 2005 10:49 pm, edited 1 time in total.
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Postby Neurolanis » Fri May 13, 2005 3:44 pm

Lord Chearyst

Running the secret, ambitious training camp project in an old cathedral east of the city of Lycoria. He is an old white male human and wears a dark purple cloak of a cotton-like fabric, and sometimes carries a longe black staff with a bat's head -- which can be pulled out as a sword lies underneath, the visible staff being a sheath. Under his cloak he wears a thin black clothing with comfortable black amor padding of the finest quality. He has short and thin white hair, strong blue eyes, and a stiff jaw. His hands are large and knotty. His voice is slighty raspy, yet soft.

Lord Chearyst has powers of fire, electricty, wind force, and mind conrol -- all of which he keeps secret. He was trained as an elite assassin in his young years, being both a fantastic warrior and a powerful mage. In time he earned the right connections, through his cunning (yet stealthy) charm (not to mention his mind-controlling abilities.) He boasts a long list of followers and supporters, and he has earned the trust of the Imperials ... perhaps to his doom, as their trust in his abilities has placed him deep inside soon-to-be enemy lines.
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Postby Neurolanis » Fri May 13, 2005 3:48 pm

Perlaun

An old white male human, running the secret cathedral-army-training project under Lord Chearyst's command. He wears a silken black hoodless cloak, and has frizzy gray hair and blue eyes. He is somewhat short, with weak wrists and a pointy nose. His head is often lowered, his mouth usually exposing a secret grin, like his eyes. His personality is stealthy, bowing, and untrustworthy.
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Postby Xyster » Mon May 16, 2005 1:12 am

Koll AKA: Creator, New Master, Lord Student

Appearance:
Koll has short, feathery, raven colored hair that he continuously keeps well groomed, and he has small, retangular glasses. Crystaline blue-green eyes stare out form behind them, not marred any by the thin sheets of glass. He has pale, cream colored skin and soft, almost feminine features.His elven ears are slanted back more than most elves....and and longer and more delicate, giving him a very acute sense of hearing. Delicate, black eyebrows arch over his eyes. Koll almost always wears a simply designed silken black tunic. The neck is cut low, revealing the crisp white linen shirt underneath. His black silk pants ware also cut in a simple design, as are his soft, black leather shoes. A simple, dark scarlet riding cape falls halfway down his back, and a single silver choker is wrapped about his neck. He stands just under average human hieght and has a very slender, almost delicate frame.

History:
Koll was one of the Master's first and most prized students, at least until Elenor had shown up. Evidently the Master had seen great untapped potential in her, and she had trustingly allowed the master to bring that potential forth, something he had never done with Koll. Instead of becoming just another experiment, Elenor had then become one of his most powerful and trusted students, worming her way between the Master and Koll. Koll slowly began to plan and calculate a plan...which he sucessfully carried out...killing the Master and most of the students. He then disappeared into the shadows for a long time, communicating through several of the students that had helped him with his plan...but their numbers quickly diminshed until only he was left.
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Postby Mr_D » Mon May 16, 2005 11:43 am

Shinya Yagami-

An 18 year old male with long black hair and youthful good looks. Shinya has a lean and muscular frame, much like a professional athlete. He wears simple travelling robes, a dusty brown travelling jacket and a black cloak. On his person he carries his ninja costume, shuriken and various other tools of the trade such as poison needles, vials of poisons and a garrotte. He also has a long black scarf which he uses to cover his features should he not wish to make his identity known. In the forearms of his clothing there are light steel bars woven into the fabric with which he can block and deflect blows from weapons.

Shinya exudes an air of quiet confidence and tends to take a pragmatic view on things, with a strong sense of right and wrong. Though he may appear to be stoic and distant those close to him know he is a kind and loyal friend. In combat he excels in the use of hand to hand martial arts, having mastered many differant forms. He is also quite skilled in the use of the swords, bo-staff and nunchaku, not to mention the various tools of the ninja such as shuriken.
Among his other skills Shinya is a skilled acrobat and escapologist, he has incredible stamina and speed as well as a strength that belies his stature. He has been immunised against most poisons and is a master of disguise and survival in any environment. His training has also encompassed the esoteric arts of psychology, allowing him to virtually read his opponents minds and intentions through their body language, speech and facial expressions.

Shinya was found abandoned in the streets of Koro as a young child by the kage of the Shin-ryu, Akira Yagami. The monks raised him as an orphan and he was adopted by Akira. Shinya showed prodigious talent in the martial arts and the way of the ninja and Akira began to teach him the Ansatsuken and Ansatsutou along with his two sons, the proud and mighty Hyoh and the kind and gentle Soma. Akira was a hard and cruel master, though Shinya still loved and respected him despite the lack of compassion the his father showed him.

At the age of 13 Shinya was chosen as the successor to the Ansatsuken and Ansatsutou styles. While his elder brother Soma was happy for him and renounced his use of the style his eldest brother Hyoh refused to accept this and left to become stronger, leaving Shinya with the warning that when they met again it would be as enemies.

Hyoh returned two years later with the monk Iori and the murdered his father whilst Iori stole the words of Bundra.
When the time came for another Kage to be chosen Shinya was one of the candidates, despite not even having achieved the rank of grandmaster. He has since risen to the rank of Kage of the Shin-ryu, the leader of the clan. Now he sets out to hunt down Iori to retrieve the words of Bundra and avenge the man who raised him.

Ansatsuken
Among the greatest of Shinya's combat skills is the ‘Ansatsuken' or 'Assassin's fist', a style which aims to kill or disable an opponent with a single strike by causing internal damage without external marking, a practitioner of the Ansatsuken can rapidly and accurately strike pressure points and nerve clusters for a variety of effects. Masters of the Ansatsuken have absolute control over their bodies, enabling them to slow their metabolism to a crawl or perform seemingly superhuman feats of physical prowess. The style originated in the harsh land of Neseldin and dates back to a period of unrest and civil war.It was devised by the peaceful Shin-ryu monks in order to protect the sacred bloodline and their own survival. Once the land had been restored to a semblance of peace the monks moved to the land of Kuthersia and the ansatsuken was sealed away, it's practice restricted to one successor in each generation due to it's terrible power. It is now only spoken of in legend.

Hiken
A form of swordsmanship related to the Ansatsuken, Hiken (Hidden blade) relies on it's incredible speed inorder to make precise, blindingly fast attacks before the opponent has the chance to react. Battoujutsu and Iaijutsu techniques are used extensively, allowing for instantaneous reactions from normal relaxed positions. Practitioners of Hiken are said to move so fast that they become invisible to the untrained eye. The style was first developed by the travelling swordswoman and assassin Setsuka Kibagami, it was once said that she struck down a passing target and sheathed her sword before anyone had noticed her moving. As with the ansatsuken it is restricted to a single successor per generation.

Yagami style
Unlike the Ansatsuken style, which employs traditional striking, grappling and throwing techniques the Yagami style is an entirely different style of combat. Akin to the movements of a wild animal or demon it utilizes raking, tearing and gouging motions using the fingers as claws. The wild and unpredictable movements give it’s practitioners the appearance of a raging beast as they lash out with a series of punishing, bone breaking and flesh ripping punches, kicks, throws and locks. Originating with a group of slaves the Yagami style was devised to allow them to fight back against their oppressors and thus contains techniques useable with bound hands and in other situations where defense is normally difficult. It is a brutal style that focuses purely on selfe preservation through the application of devastating force. The violent nature of this style has been known to send it's users into a berserker rage, where allies and enemies are indistinguishable in the bloodlust.

The Shin-ryu
Long ago in a time of myth the stars of the north star constellation fell to earth. The stars took the form of men and became great tyrants. The world was split asunder by their battles. In this time chaos reigned until the last of the stars awakened, the command star, the star of justice. After many trials and countless battles the command star defeated his brothers, bringing justice to the world.

There exists a line of powerful mages whose bloodline possesses incredible spiritual and magical powers. This lineage was so powerful that should their power fall into the wrong hands it would be catastrophic. The Shin-ryu were a group of aescatic monks who devoted themselves to protecting this sacred bloodline. So great was their strength that to prevent from being tempted and corrupted by their power they placed themselves under the control of the sacred bloodline. To each generation of the sacred bloodline there is born a child who holds within them power beyond description, this child is always female.

When the kingdom of Neseldin erupted in civil war each side wished to take the empress as their own. To defend the bloodline the Shin ryu adapted their martial arts, previously used only as a means of self improvement. They developed a style of guerilla warfare, allowing them to succesfully defeat forces far larger than themselves. However the Shin-ryu maintained a strict policy of pacifism, only employing force in self defence. Village after village began to seek their protection. After the civil war within Neseldin ceased the Shin-ryu's sphere of influence continued to grow outside Neseldin and they put their skills to use as assassins, spies and sabateurs. Shortly thereafter the Shin ryu settled in Kuthersia.

This eventually caused a divide between the members of the Shin-ryu between those who felt that they should control the world from the shadows and those who felt that they should return to their seclusion. Others still wished to persue other goals and soon they splintered into many seperate clans of diverse ninja. The original clan pledged allegiance to the sacred bloodline and continued to act as guardians to them. After many costly conflicts the Shin-ryu meanwhile disappeared into the shadows, lost in myth and legend. Even the other clans believed them extinct. However it is said that at times of need the shadow of the Shin-ryu shall rise again.

The original clan left their home in the mountains, settling on a small island near Kuthersia. There they protected the sacred bloodline until the world needed them.
Last edited by Mr_D on Sun Jun 18, 2006 2:52 am, edited 14 times in total.
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Postby Mr_D » Mon May 16, 2005 12:08 pm

Ashra-

Ashra is the head of intelligence and assassinations for Neseldin, he excels in close combat with his long steel talons. He is completely enveloped in bandages from head to toe and there are several armour like steel plates covering various parts of his body, his face is covered with another steel plate with a small grille for him to speak through and a round crimson telescopic lens through which he can see. He has a gangly build, with elongated arms and legs and when standing seems impossibly tall.

Among Ashra's supernatural powers is his ability to travel through shadows, this has seemingly no limit in range and an ability to dash several feet in any direction so fast that he leaves a trail of shadows. He is also a powerful psychic, with his powers ranging from hypnosis and telepathy to telekinesis and pyrokinesis.

Ashra's past is shrouded in mystery, records of a strange wraithlike creature able to disappear and reappear at will have circulated for several centuries. During his time serving Neseldin he has acquired a vast network of spies and assassins, of all races and nationalities.
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